Space Shooter v3

Test this app for free
39
from flask import jsonify
import logging
from flask import Flask, render_template, request, redirect, url_for, flash
from flask_sqlalchemy import SQLAlchemy
from flask_login import LoginManager, UserMixin, login_user, login_required, logout_user, current_user
from werkzeug.security import generate_password_hash, check_password_hash
from gunicorn.app.base import BaseApplication

logging.basicConfig(level=logging.INFO)
logger = logging.getLogger(__name__)

app = Flask(__name__)
app.config['SECRET_KEY'] = 'your_secret_key'  # Change this to a random secret key
app.config['SQLALCHEMY_DATABASE_URI'] = 'sqlite:///users.db'
db = SQLAlchemy(app)
login_manager = LoginManager()
login_manager.init_app(app)
login_manager.login_view = 'login'

class User(UserMixin, db.Model):
    id = db.Column(db.Integer, primary_key=True)
    username = db.Column(db.String(80), unique=True, nullable=False)
    password = db.Column(db.String(120), nullable=False)
    score = db.Column(db.Integer, default=0)
Get full code

Frequently Asked Questions

How can the Space Shooter v3 game be monetized for a business?

Space Shooter v3 can be monetized in several ways: - Implement in-app purchases for power-ups, special weapons, or character skins - Offer a premium ad-free version of the game - Include rewarded video ads that give players extra lives or power-ups - Create a tournament system with entry fees and cash prizes - Develop branded versions of Space Shooter v3 for companies as promotional tools

What industries or businesses could benefit from using Space Shooter v3 as a marketing tool?

Several industries could leverage Space Shooter v3 for marketing: - Aerospace companies could use a customized version to showcase their technologies - Science fiction movie studios could promote upcoming films with themed levels - Tech companies could use it for team-building exercises or recruitment campaigns - Educational institutions could adapt it for teaching physics or space science concepts - Gaming hardware manufacturers could use it to demonstrate their products' capabilities

How can Space Shooter v3 be adapted for educational purposes?

Space Shooter v3 can be modified for education by: - Incorporating real astronomical objects and facts into the gameplay - Adding quiz elements about space science between levels - Creating a storyline that teaches about space exploration history - Adjusting the physics engine to demonstrate real space mechanics - Including a mode where players design their own spacecraft using scientific principles

How can I modify the enemy spawn rate in Space Shooter v3?

To change the enemy spawn rate, locate the following line in the slingshot.js file:

javascript const enemySpawnRate = 1000; // Spawn a new enemy every 1 second

Adjust the value (in milliseconds) to increase or decrease the spawn rate. For example, to spawn enemies every 2 seconds:

javascript const enemySpawnRate = 2000; // Spawn a new enemy every 2 seconds

Then, update the spawnEnemy interval in the startGame function:

javascript function startGame() { gameLoop(); enemySpawnInterval = setInterval(spawnEnemy, enemySpawnRate); }

How can I add a new power-up to Space Shooter v3?

To add a new power-up, you'll need to modify the slingshot.js file. Here's an example of how to add a "rapid fire" power-up:

```javascript // Add this to your existing variables let rapidFireActive = false; const rapidFireDuration = 5000; // 5 seconds

// Add this function to create a power-up function spawnPowerUp() { const powerUp = { x: Math.random() * canvas.width, y: Math.random() * canvas.height, radius: 15, color: 'yellow' }; // Draw the power-up here }

// Modify the collision detection to check for power-ups if (checkCollision(player, powerUp)) { rapidFireActive = true; setTimeout(() => { rapidFireActive = false; }, rapidFireDuration); }

// In the shooting logic, check for rapid fire if (rapidFireActive) { // Increase fire rate or reduce reload time } ```

Remember to call spawnPowerUp() periodically and handle drawing and removing the power-up in the main game loop.

Created: | Last Updated:

A Space shooter game where you have bunch of enemies to kill coming from all directions like waves

Introduction to the Space Shooter v3 Template

The Space Shooter v3 template is a dynamic and engaging space shooter game where players defend against waves of enemies coming from all directions. This template includes user authentication, a leaderboard, and a game interface built with HTML, CSS, JavaScript, and Flask.

Getting Started

To get started with the Space Shooter v3 template, click Start with this Template.

Test

Press the Test button to deploy the app and launch the Lazy CLI. This will set up the environment and start the application.

Entering Input

The application requires user input for authentication and gameplay. Follow these steps:

  1. Sign Up:
  2. Navigate to the sign-up page.
  3. Enter a username and password to create a new account.
  4. Click the Sign Up button.

  5. Login:

  6. Navigate to the login page.
  7. Enter your username and password.
  8. Click the Login button.

Using the App

Once logged in, you will be directed to the game interface. Here’s how to use the app:

  1. Start the Game:
  2. Click the Start Game button to begin playing.
  3. Use the arrow keys or WASD keys to move your player.
  4. Click and drag the mouse to aim and release to shoot projectiles at enemies.

  5. View Leaderboard:

  6. Click the Leaderboard button to view the top scores.
  7. The leaderboard will display the top 10 players and their scores.

  8. Logout:

  9. Click the Logout link in the navigation bar to log out of your account.

Integrating the App

The app includes a leaderboard feature that can be integrated into other services. Here’s how to access the leaderboard data:

  1. Get Leaderboard Data:
  2. The leaderboard data can be accessed via the /get_leaderboard endpoint.
  3. This endpoint returns a JSON response with the top 10 players and their scores.

Sample Request

http GET /get_leaderboard HTTP/1.1 Host: your-app-url Authorization: Bearer <your-auth-token>

Sample Response

json [ {"username": "player1", "score": 1500}, {"username": "player2", "score": 1200}, {"username": "player3", "score": 1100}, ... ]

Conclusion

The Space Shooter v3 template provides a fun and interactive way to build a space shooter game with user authentication and a leaderboard. Follow the steps above to set up, test, and use the app. Enjoy defending against waves of enemies and aim for the top of the leaderboard!



Here are 5 key business benefits for this Space Shooter game template:

Template Benefits

  1. User Engagement: The interactive gameplay and scoring system encourages repeated play, increasing user engagement and time spent on the platform.

  2. Monetization Potential: The game structure allows for easy integration of in-app purchases, premium features, or ad placements to generate revenue.

  3. Brand Awareness: The space theme and customizable visuals provide opportunities for branding and product placement, making it an effective marketing tool.

  4. Data Collection: User registration and gameplay metrics offer valuable data on user behavior and preferences, informing business decisions and targeted marketing.

  5. Scalability: The modular design and use of web technologies make it easy to update, expand, and deploy across multiple platforms, ensuring longevity and adaptability of the product.

Technologies

Similar templates