Simple Multiplayer Telegram game

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import logging
from flask import Flask, render_template
from gunicorn.app.base import BaseApplication

from routes import create_app, db
import os
app = create_app()
app.config['SQLALCHEMY_DATABASE_URI'] = 'sqlite:///database.sqlite'
db.init_app(app)
with app.app_context():
    db.drop_all()
    db.create_all()
    
# Setup logging
logging.basicConfig(level=logging.INFO)
logger = logging.getLogger(__name__)

class StandaloneApplication(BaseApplication):
    def __init__(self, app, options=None):
        self.application = app
        self.options = options or {}
        super().__init__()

    def load_config(self):
Get full code

Frequently Asked Questions

How can this Sticks & Stones game be monetized for a business?

The Sticks & Stones game offers several monetization opportunities:

What are the potential educational applications of the Sticks & Stones game?

The Sticks & Stones game has several educational applications:

How can the Sticks & Stones game be adapted for corporate team-building exercises?

The Sticks & Stones game can be modified for corporate team-building:

How can I modify the Sticks & Stones game to support multiple languages?

To support multiple languages in the Sticks & Stones game, you can:

How can I implement a daily reset feature for the Sticks & Stones leaderboard?

The Sticks & Stones game already includes a daily reset feature using APScheduler. However, if you want to modify or expand this feature, you can adjust the delete_all_users function and its scheduling. Here's an example of how to implement a more flexible reset:

```python from apscheduler.schedulers.background import BackgroundScheduler from datetime import datetime, timedelta

def reset_leaderboard(): with app.app_context(): # Reset upvotes to 0 instead of deleting users User.query.update({User.upvotes: 0}) # Log the reset db.session.add(LeaderboardReset(reset_time=datetime.utcnow())) db.session.commit()

def schedule_next_reset(): # Schedule the next reset for midnight UTC next_midnight = datetime.utcnow().replace(hour=0, minute=0, second=0, microsecond=0) + timedelta(days=1) scheduler.add_job(reset_leaderboard, 'date', run_date=next_midnight) scheduler.add_job(schedule_next_reset, 'date', run_date=next_midnight + timedelta(seconds=1))

scheduler = BackgroundScheduler() schedule_next_reset() scheduler.start() ```

This implementation resets the upvotes to 0 instead of deleting users, logs each reset, and automatically schedules the next reset after each execution.

Created: | Last Updated:

This app is a simple frontend for a game where users can upvote and downvote the most popular word in their country, learn about the flags of other countries, and view what other people voted for on a leaderboard.

Introduction to the Simple Multiplayer Telegram Game Template

This template provides a simple frontend for a game where users can upvote and downvote the most popular word in their country, learn about the flags of other countries, and view what other people voted for on a leaderboard. The app is built using Flask and integrates with Telegram for user authentication.

Clicking Start with this Template

To get started with this template, click the "Start with this Template" button.

Test

Press the "Test" button to begin the deployment of the app. The Lazy CLI will launch, and you will be prompted for any required user input.

Entering Input

The app requires user input through the CLI for the following fields: - `username`: The word you want to use. - `country`: Your country. - `telegram_user_id`: Your Telegram user ID.

When prompted, provide the necessary input values.

Using the App

Once the app is deployed, you can interact with it through the following pages:

- **Home Page**: This is where users can sign in with their chosen word and country. ```html

Select your country

Sign In

```

- **Upvote Page**: After signing in, users can upvote or downvote their chosen word. ```html Downvote Upvote ```

- **Leaderboard Page**: Users can view the leaderboard to see the most popular words. ```html

| Username | Country | Upvotes | | --- | --- | --- |

```

Integrating the App

To integrate the app with external tools, follow these steps:

1. **Telegram Integration**: Ensure that the Telegram Web App library is included in your HTML. ```html

```

2. **Country Data**: The app fetches country data from the REST Countries API. Ensure that the API endpoint is accessible. ```javascript fetch('https://restcountries.com/v3.1/all') ```

3. **API Endpoints**: The app provides several API endpoints for upvoting, downvoting, and fetching leaderboard updates. Here are some examples: - Increment Upvotes: ```http POST /upvotes/increment/{username}/{country} ``` Sample Request: ```json { "username": "exampleUser", "country": "exampleCountry" } ``` Sample Response: ```json { "upvotes": 10 } ```

- Decrement Upvotes: ```http POST /upvotes/decrement/{username}/{country} ``` Sample Request: ```json { "username": "exampleUser", "country": "exampleCountry" } ``` Sample Response: ```json { "upvotes": 8 } ```

- Get Upvotes: ```http GET /upvotes/{username}/{country} ``` Sample Response: ```json { "upvotes": 10 } ```

- Leaderboard Updates: ```http POST /leaderboard/updates ``` Sample Response: ```json [ { "username": "exampleUser", "country": "exampleCountry", "upvotes": 10, "flag_url": "https://example.com/flag.png" } ] ```

By following these steps, you can successfully deploy and integrate the Simple Multiplayer Telegram Game template using Lazy. Enjoy building your app!



Here are 5 key business benefits for this template:

Template Benefits

  1. User Engagement: The gamification elements like upvoting, leaderboards, and country-specific content encourage frequent user interaction and return visits, which can boost engagement metrics for a Telegram bot or web app.

  2. Viral Growth Potential: The social and competitive aspects, combined with country-specific elements, create opportunities for organic user acquisition as players share their rankings or country standings with others.

  3. Cultural Insights: By tracking popular words by country, businesses can gain valuable cultural and linguistic insights that could inform marketing strategies, product localization, or content creation for different regions.

  4. Low-Cost Market Research: The voting mechanism provides an inexpensive way to gauge public opinion or trending topics across various countries, which could be valuable for market research or trend analysis.

  5. Flexible Platform for Campaigns: The template's structure allows for easy modification to support various marketing campaigns, educational initiatives, or brand awareness efforts by simply changing the content focus while maintaining the engaging gameplay mechanics.

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